PROJECT LOGOS is a thrilling 2D top-down adventure inspired by games such as The Legend of Zelda (1986), Enter the Gungeon and Hades. The player will experience the  story of a young man whose objective is to leave Plato's Cave, a dark place filled with shadow monstrosities , elaborate puzzles, and hidden keys, a place with (seemingly) no exits in sight. 

This project was developed as a training program for new members of USPGameDev, University of São Paulo's game development studies and research student group, and it is the first project concluded by the developers involved. With that being said, feel free to leave a comment if you enjoyed the game and/or have any feedback to send us. (This is a prototype, so any insightful feedback may be taken into consideration on the final product!)

All assets used in this game, such as sprites and music, are original assets created by the developers, excluding a text font that was taken from free, open sources (linked below). 

It's time to fight your way out.

GitHub repository: https://github.com/uspgamedev/Treinamento2022_01_Klinsmann

CREDITS:

Developers:

- Francisco Henriques (@): music, programming

- M. Walid (@ Zewppie): sprites, programming

- Klinsmann Hengles: tutoring

Assets used:

https://www.1001fonts.com/arcadeclassic-font.html

Comments

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Parabéeeens!!!